As funded by UTS and lead by Matthew Austin, we performed research with a group of first year architecture students investigating the value of VR as a tool for decoding architectural drawings. Conducted during first trimester 2017 in UTS DAB.
Read moreStructure from stabilised motion
Methods to accurately capture 3D space are time intensive and often require bespoke equipment. I've investigated a method of capturing the impression of a place rather than the precise outcomes only laser scanning can provide.
Read moreSpring festival is Captured
There are certain aspects that art preservation programs seem to entirely miss when making the switch to digital. The question remains what aspects are they missing?
Read moreBurning Man 2018
Produced as part of a collaboration with Daniel Connell. They began as pair of marble sculptures, greek era, lifted from their homes in museum collections and conversational archives through their 3D scanned surrogates. Now placed in a foreign land, the arid climates of the Nevada desert, Atlantis was found, but the tangibility of its artifacts was eroded.
Read more